The eyeon Fusion 6.3: A Tutorial Approach
eyeon Fusion 6.3 is one of the world’s leading node-based compositing software. It is a powerful VFX production application. It comprises of flexible, precise, and powerful compositing tools. This software uses various techniques such as color-correction, 2D tracking, keying, masking, depth-based compositing, 3D compositing, and stereo 3D for compositing. This software has been used in many movies such as Avatar, 300, Terminator Salvation, Final Destination II, and so on. Capability of using a wide range of techniques makes this software application an ideal platform for compositing and the first choice for compositors and visual effect artists.
The eyeon Fusion 6.3 textbook has been written to enable the users to learn the techniques and enhance creativity required to create a composition. The textbook caters to the needs of compositors and visual effects artists. This textbook will help users learn how to create different effects such as of rain, snow, fireworks, smoke, and so on. Also, they will learn to composite 3D objects with 2D images, create moving water effect, track and stabilize a footage, create volume fog, and convert day scene to night scene. In totality, this book covers each and every concept of the software with the help of progressive examples and numerous illustrations.
Table of Contents
Chapter 1
Exploring the eyeon Fusion Interface....................................................1-1
Chapter 2
Creating Network of Tools..................................................................2-1
Chapter 3
Creator Tools...................................................................................3-1
Chapter 4
Transform Tools................................................................................4-1
Chapter 5
Warp Tools......................................................................................5-1
Chapter 6
Mask Tools.......................................................................................6-1
Chapter 7
Color Tools.......................................................................................7-1
Chapter 8
Matte Tools.......................................................................................8-1
Chapter 9
Tracking...........................................................................................9-1
Chapter 10
Effect Tools.....................................................................................10-1
Chapter 11
Deep Pixel and Position Tools .............................................................11-1
Chapter 12
Paint Tools......................................................................................12-1
Chapter 13
3D Tools and Stereo 3D....................................................................13-1
Chapter 14
Particles.........................................................................................14-1
Project 1
Converting a Day Scene to a Night Scene............................................P1-1
Project 2
Compositing Render Passes................................................................P2-1